Sangrian Confederation

The Sangrian Confederation is a fictional nation represented in the 1880 Quikbyrn Ocean Game.

The Sangrian Confederation lies on the north shore of the Byenkas Strait. A relatively compact nation, the Sangrian Confederation has a strong trading economy with many nations in Velravin. The Sangrian Confederation is nominally a constitutional monarchy, though the nation is ruled more like an oligarchy due to the great power business heads within the nation hold.

Politics
Officially, the Sangrian Confederation is a constitutional monarchy. The King (Rege in Ancient Sangrian) was mostly stripped of his power in the August Reforms following the Fynnite Revolt. Most power is held by the upper house, the Daelaam, while the lower house (the Verelaam) is effectively controlled by the upper house.

While the upper house originally composed the Feudal Lords of ancient Sangria, in modern times the Daelaam is almost completely controlled by business interests. In particular, the trade lobby is quite strong and effective at diverting funds from other projects to construction of railways and civilian ports. For this reason, the military of the Sangrian Confederation is chronically underfunded.

Recently, the new King has successfully gotten permission to expand the military and especially the navy, successfully acquiring the first modern armored ships. However, the Navy remains relatively small compared to the other powers of Velravin, and while it is greatly homogeneous due to Sangrian propensity for planning (especially compared to Sangria's neighbor, Aukuststaat) it is composed of a majority of obsolescent, unarmored vessels.

Trivia

 * Sangria's name is a reference to the fact that the Sangrian territory was a blood red on the original Velravin & Ossentia map, similarly to the drink Sangria.